K.A.I.J.U.

A third-person person 3D Arcade game created for UCSC’s game design practicum course in three weeks. I acted as lead developer on this project where everyone was new to Unity3D and 3D game development.

The original concept was to have two players control a robot in a QWOP-inspired game. As we dived into Unity3D for the first time we quickly realized that we may have bit off more than we can chew. Completing the art and implementing it was what took the largest amount of our time leaving little to implement the co-op mode. In the end a task we thought impossible at the time, making a 3D game in three weeks with no prior knowledge, turned out to not be that bad at all and was an amazing learning experience going forward.

Playable Game Link: Kongregate

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